Microsoft is quite serious about its Xbox Play Anywhere initiative as the company announces that “Crackdown 3” is the newest title destined to support the service when it becomes available later this year.
“Crackdown 3” being announced as an Xbox Play Anywhere title simply means players on Windows 10 and those on the Xbox platform will have the option of playing together. for those who are unaware of the old Crackdown games, these titles are heavy on co-op multiplayer, which is perfect for what Microsoft is aiming to achieve.
Playing with each other is not the only thing Xbox Play Anywhere brings to the table. With this service, gamers can play “Crackdown 3” on their Xbox One or Project Scorpio console, save the data, and begin from the same state on a Windows 10 machine.
It’s quite impressive, and from what we can tell, Microsoft has done a splendid job in pulling it off without a lot of problems from the backend.
Crackdown 3’s long development
The game has been in development for a number of years now, and to date, Microsoft has yet to announce a solid release date. But we’re not complaining as long as features announced during the game’s first showing are still present in the final product. From what we can remember, Microsoft promised a game with physics tied heavily to the cloud.
Apparently, a number of physics calculations placed in the game are not possible on any home console on the market today. To get around the hardware problems, the company chose to send the physics data to the cloud instead of putting an unnecessary burden on the hardware itself.
In fact, the Xbox One hardware isn’t capable of handling the type of physics we saw on a video. For example, we understand every building is damageable to the point where players could shoot at a wall and spell their names.
We’ve never seen anything like it before, and so we hope the software giant is capable of delivering when E3 2017 comes around in just a few weeks.
At the moment, there are quite a few titles available through the Xbox Play Anywhere program. The majority are from Microsoft, but several third-party developers have come aboard since the beginning of 2017.